| addLight(const vpPanda3DLight &light) VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| addNodeToScene(const NodePath &object) VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| addObjectToScene(const std::string &name, const std::string &path) | vpPanda3DBaseRenderer | virtual |
| addSubRenderer(std::shared_ptr< vpPanda3DBaseRenderer > renderer) | vpPanda3DRendererSet | |
| afterFrameRendered() VP_OVERRIDE | vpPanda3DRendererSet | inlinevirtual |
| beforeFrameRendered() VP_OVERRIDE | vpObjectCentricRenderer | virtual |
| clearScene() VP_OVERRIDE | vpPanda3DRendererSet | inlinevirtual |
| computeBoundingBox() | vpObjectCentricRenderer | |
| computeBoundingBox3DPoints() | vpObjectCentricRenderer | |
| computeClipping(float &nearV, float &farV) | vpObjectCentricRenderer | |
| computeNearAndFarPlanesFromNode(const std::string &name, float &nearV, float &farV, bool fast) | vpPanda3DBaseRenderer | |
| enableDebugLog() | vpPanda3DBaseRenderer | |
| enableSharedDepthBuffer(vpPanda3DBaseRenderer &sourceBuffer) VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| get3DExtents(vpTranslationVector &minValues, vpTranslationVector &maxValues) | vpObjectCentricRenderer | inline |
| getBoundingBox() const | vpObjectCentricRenderer | inline |
| getBoundingBox3D() | vpObjectCentricRenderer | inline |
| getCameraPose() VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| getMainOutputBuffer() | vpPanda3DBaseRenderer | inlinevirtual |
| getName() const | vpPanda3DBaseRenderer | inline |
| getNodePose(const std::string &name) VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| getNodePose(NodePath &object) VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| getRenderer() | vpPanda3DRendererSet | inline |
| getRenderer(const std::string &name) | vpPanda3DRendererSet | inline |
| getRenderOrder() const | vpPanda3DBaseRenderer | inline |
| getRenderRoot() | vpPanda3DBaseRenderer | inline |
| getWindowFramework() | vpPanda3DBaseRenderer | inline |
| initFramework() VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| initFromParent(PointerTo< WindowFramework > window) VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| initFromParent(const vpPanda3DBaseRenderer &renderer) VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| isRendering3DScene() const | vpPanda3DBaseRenderer | inlinevirtual |
| loadObject(const std::string &nodeName, const std::string &modelPath) | vpPanda3DBaseRenderer | |
| m_buffers | vpPanda3DBaseRenderer | protected |
| m_camera | vpPanda3DBaseRenderer | protected |
| m_cameraPath | vpPanda3DBaseRenderer | protected |
| m_isWindowOwner | vpPanda3DBaseRenderer | protected |
| m_name | vpPanda3DBaseRenderer | protected |
| m_renderOrder | vpPanda3DBaseRenderer | protected |
| m_renderParameters | vpPanda3DBaseRenderer | protected |
| m_renderRoot | vpPanda3DBaseRenderer | protected |
| m_subRenderers | vpPanda3DRendererSet | protected |
| m_window | vpPanda3DBaseRenderer | protected |
| PANDA_T_VISP | vpPanda3DBaseRenderer | protectedstatic |
| pandaToVisp() | vpPanda3DBaseRenderer | static |
| placeRenderInto(const vpImage< T > &render, vpImage< T > &target, const T &clearValue) | vpObjectCentricRenderer | inline |
| printStructure() | vpPanda3DBaseRenderer | |
| renderFrame() | vpPanda3DBaseRenderer | virtual |
| setAbortOnPandaError(bool abort) | vpPanda3DBaseRenderer | |
| setCameraPose(const vpHomogeneousMatrix &wTc) VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| setFocusedObject(const std::string &focused) | vpObjectCentricRenderer | inline |
| setName(const std::string &name) | vpPanda3DBaseRenderer | inline |
| setNodePose(const std::string &name, const vpHomogeneousMatrix &wTo) VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| setNodePose(NodePath &object, const vpHomogeneousMatrix &wTo) VP_OVERRIDE | vpPanda3DRendererSet | virtual |
| setRenderOrder(int order) | vpPanda3DBaseRenderer | |
| setRenderParameters(const vpPanda3DRenderParameters ¶ms) VP_OVERRIDE | vpObjectCentricRenderer | inlinevirtual |
| setupCamera() VP_OVERRIDE | vpPanda3DRendererSet | inlineprotectedvirtual |
| setupRenderTarget() | vpPanda3DBaseRenderer | inlineprotectedvirtual |
| setupScene() VP_OVERRIDE | vpPanda3DRendererSet | inlineprotectedvirtual |
| setVerticalSyncEnabled(bool useVsync) | vpPanda3DBaseRenderer | |
| VISP_T_PANDA | vpPanda3DBaseRenderer | protectedstatic |
| vispPointToPanda(const vpColVector &point) | vpPanda3DBaseRenderer | static |
| vispToPanda() | vpPanda3DBaseRenderer | static |
| vispVectorToPanda(const vpColVector &vec) | vpPanda3DBaseRenderer | static |
| vpObjectCentricRenderer(const vpPanda3DRenderParameters &renderParameters) | vpObjectCentricRenderer | |
| vpPanda3DBaseRenderer(const std::string &rendererName) | vpPanda3DBaseRenderer | inline |
| vpPanda3DRendererSet() | vpPanda3DRendererSet | |
| vpPanda3DRendererSet(const vpPanda3DRenderParameters &renderParameters) | vpPanda3DRendererSet | |
| ~vpPanda3DBaseRenderer() | vpPanda3DBaseRenderer | virtual |
| ~vpPanda3DLightable()=default | vpPanda3DLightable | virtual |
| ~vpPanda3DRendererSet()=default | vpPanda3DRendererSet | virtual |