Mlpost.TriangleTree-like, triangular shapes, with a root on top and an horizontal bottom line.
type t = Box.tA triangular shape is a box. In the following, we simply call it a "triangle".
val create :
?brush:Brush.t ->
?stroke:Color.t option ->
?pen:Pen.t ->
?dash:Dash.t ->
?fill:Color.t ->
?left:float ->
?right:float ->
?width:Num.t ->
depth:Num.t ->
unit ->
Box.tcreate depth creates a triangular shape of depth depth. The width is equal to depth, unless specified using width. left and right control the horizontal position of the root; they default to 0.5 i.e. the root is centered. Negative values for left and right are allowed.
val pic :
?brush:Brush.t ->
?stroke:Color.t option ->
?pen:Pen.t ->
?dash:Dash.t ->
?fill:Color.t ->
?dx:float ->
?dy:float ->
Picture.t ->
tbuilds a triangle surrounding a picture
val tex :
?brush:Brush.t ->
?stroke:Color.t option ->
?pen:Pen.t ->
?dash:Dash.t ->
?fill:Color.t ->
?dx:float ->
?dy:float ->
string ->
tbuilds a triangle surrounding a picture
builds a triangle surrounding a LaTeX label
val root_label : ?pos:Command.position -> Picture.t -> t -> tval tex_root_label : ?pos:Command.position -> string -> t -> tAttach a label to the root.
a point inside a triangle is denoted using two coordinates x and depth. Coordinate x controls horizontal placement, with 0.0 for left and 1.0 for right (negative values are allowed). Coordinate depth controls vertical placement, with 0.0 for root and 1.0 for bottom line (negative values are allowed). x defaults to 0.5 (centered) and depth defaults to 1.0 (bottom).
val label :
?x:float ->
?depth:float ->
?pos:Command.position ->
Picture.t ->
t ->
tval tex_label :
?x:float ->
?depth:float ->
?pos:Command.position ->
string ->
t ->
tAttach a label to the point (x, depth). Coordinate depth defaults to 0.7, so that label is likely to fit nicely in the triangle (otherwise, you may consider using functions pic and tex above).
anchor t2 t1 moves triangle t1 at position (x, depth) in triangle t2
pose t2 t1 moves triangle t1 so that its south point is at position (x, depth) in triangle t2
pose t2 t1 moves triangle t1 so that its south point is at position (x, depth) in triangle t2